1. More charity provided by the gaming community. This is well-documented, but it's nice to see another example.
2. An example of a developer open-sourcing his or her product once the marginal cost of doing so approaches $0.
We can assume that the "market" for Canabalt is already supplied with the game. There is probably little, if any, demand left for Canabalt after this Child's Play fundraiser. So if Semi Secret has extracted most of the producer surplus, why not open source the game and share its dynamic level generation with devs?
1. More charity provided by the gaming community. This is well-documented, but it's nice to see another example.
2. An example of a developer open-sourcing his or her product once the marginal cost of doing so approaches $0.
We can assume that the "market" for Canabalt is already supplied with the game. There is probably little, if any, demand left for Canabalt after this Child's Play fundraiser. So if Semi Secret has extracted most of the producer surplus, why not open source the game and share its dynamic level generation with devs?
Brilliant idea.