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> You assume this is all very simple because you have no idea what you're talking about. You're engaged in the sort of discussion that inspired the dunning kruger research.

Not really. Don't assume you're the only artist on this site, there are others too. Why don't you provide a valid definition of art then? Then we'll use that one for this discussion.

> If the vast majority of people won't care, why do all major movies and games spend tens or hundreds of millions of dollars on VFX when they could get lower quality versions of the same exact imagery for 1/20th the budget like SyFy productions do?

That's...my point. This is basically what I said (or perhaps what I meant to say, if that didn't come across clearly). Then you said,

> Creating images is a vastly different process than creating art though creating art might involve it. If you think art is merely customizing imagery things to suit people's preferences, you don't understand art.

I understood this to mean that you see something beyond creating images (ie, fancy VFX) and that there is some deeper meaning of "art." My point is that as long as people see pretty, expensive pictures on the screen, many of them won't care about some ideal artistic merit. See how much money Avatar or Transformers make over generally more highly-regarded artistic films like Everything Everywhere All At Once which didn't make nearly as much.



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