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> The overall story climax will happen based on player actions, indicating they're ready for the climax, based on the world created by the player's actions and specific instructions.

Which means it’ll be a shit story because the world will not be robust enough to capture the infinite edge cases you’re pursuing.

Current LLM DMing is rancid garbage. I’m assuming it gets several iterations better than the current state for us to even begin having this conversation



potato/potato. It'll be a great story because it builds on your actual gameplay. It's not infinite edge cases, it's infinite ways to have your actions matter, instead of suffering through some hack writer's idea of a good story.

> I’m assuming it gets several iterations better than the current state

Yeah, that's the thing. LLMs are only going to improve at this. If you hate all LLM roleplaying everywhere, just wait a few years. Other people will have their own fun with them in the meantime


Guess we’ll see. But I’m pretty sure you’re hugely incorrect.




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